Micro:bit no suporte ao desenvolvimento do Pensamento Computacional: uma prática de ensino na disciplina de TIC
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Abstract
This article describes a Supervised Teaching Practice, carried out in the Information and Communication Technologies subject in the academic year 2022/2023 in a secondary school in the Lisbon region with a 9th year class (n=20). A project was developed to promote computational thinking skills in articulation with other curricular subjects, following a STEM approach. The objective was to develop a game with the students, called "Reaction Time", using the micro:bit board, programmed on the MakeCode platform to support a game to test their knowledge on the human body systems. In this project, we analyzed whether the use of these programming platforms contributed positively to students' motivation to learn programming and whether there were differences in students' motivation to learn programming taking into account the level of attendance shown. The results demonstrate that the project contributed positively to students’ motivation for learning programming, which proved to be variable depending on their attendance; students who attended all of the classes where the micro:bit board was used revealed higher values of motivation for learning programming.
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